Games Workshop is a UK-listed tabletop miniatures and gaming company founded in 1975, headquartered in Nottingham.
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Games Workshop reports Scope 1 and 2 emissions 69% below its FY2021/22 baseline, surpassing its 55%-by-2032 target. Total company emissions rose 20% year-on-year to 75,112 tCO₂e, driven by Scope 3 increasing from 59,222 to 69,639 tCO₂e with no reduction programme. Plastic waste and supply chain decarbonisation remain material gaps.
Games Workshop scores 41/100 (Below expectations) on SINK's independent climate assessment, scored from public data only. Fees pay for the review, never the result. Last verified September 2026.
That places Games Workshop joint 343rd of 847 companies scored, and joint 17th of 45 in FMCG / Consumer Goods.
Where Games Workshop sits among fmcg / consumer goods peers.
Among the 45 major fmcg / consumer goods brands we've scored, Games Workshop is tied =17th of 45, with 4 others.
Its three lowest-scoring questions, and what the evidence didn't show.
No quantified water consumption data published in FY2025 annual report or investor pages.
Sprue recycling programme launched 2023 (UK partial coverage).
Total company emissions rose from 62,442 tCO₂e (FY2024) to 75,112 tCO₂e (FY2025), driven by Scope 3 increase.
A score changes when the evidence does. We use new published evidence at the next rescore. Evidence that isn't public can count through an evidence review.
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Get in touch →Strongest on Controversies & Red Flags and Carbon Footprint — Operations (8/10, 6/10). Weakest on Water Impact and Nature & Biodiversity Impact (2/10, 3/10).
The 3 companies in the sector scoring nearest above Games Workshop.
LEGO reports comprehensive Scope 1, 2, and 3 emissions with third-party verification, but total emissions have risen 56% since its 2019 SBTi baseline despite a stated 37% reduction target.
See the breakdown →Chanel reports comprehensive emissions data and secured SBTi-validated net-zero 2040 targets, but Scope 3 purchased goods emissions surged 70% from 2021–2023, contradicting overall reduction claims.
See the breakdown →General Mills reports comprehensively on Scope 1 and 2 emissions with third-party verification and has nearly reached 100% renewable electricity.
See the breakdown →The formula and all 6 sources.
Same ten questions for every company. No private weighting.
SINK = (0.3 × Base + 0.7 × Performance) × Scale6 sources used in this assessment. All publicly available. Each row shows which of the ten questions it informed.
This company's public sustainability disclosure is limited. This score is based on the 6 verified sources cited below, rather than padded to a standard count.
Limited data coverage. This assessment is based on 6 sources, 33% of which are self-reported by the company. Scores may change as independent evidence becomes available.
“Scope 1: 839 tCO₂e; Scope 2: 4,634 tCO₂e — SECR data filed at Companies House, FY2025”
“our scope 1 and 2 emissions for this financial year are 69% lower than our 2021/22 baseline”
“All suppliers of raw materials, components, and goods intended for resale by us must sign up as a member of the IETP”
“the gaming industry giant are able to self-generate around 8% of their electricity demand onsite”
“by the nature of the product, Games Workshops brilliant models leave a large amount of plastic waste at the consumer level”
“InfluenceMap maintains the world's leading database of corporate and industry association lobbying of climate policy”
If you believe a source has been misread or a newer version exists, submit a challenge.
Games Workshop is a UK-listed tabletop miniatures and gaming company founded in 1975, headquartered in Nottingham. It designs, manufactures, and retails plastic model kits (Warhammer franchises) globally through direct retail, online, and licensed channels. A scaled consumer goods manufacturer with significant plastic production footprint.
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