Electronic Arts is a multinational video game and digital entertainment company headquartered in Redwood Shores, California.
Is this your business? Add your evidence →
EA discloses Scope 1 & 2 emissions with GHG Protocol alignment and tracks a 19% absolute reduction over two years, but Scope 3 targets lack validation and rely on offsets. Renewable energy is at 95% without disclosed procurement instruments. The core weakness: SBTi validation pending, no supplier engagement programme, and Scope 3 exclusion from 2027 carbon neutrality commitment.
Electronic Arts scores 55/100 (Making progress) on SINK's independent climate assessment, scored from public data only. Fees pay for the review, never the result. Last verified May 2026.
That places Electronic Arts joint 50th of 847 companies scored, and joint 11th of 76 in SaaS / Digital Services.
Where Electronic Arts sits among saas / digital services peers.
Among the 76 major saas / digital services brands we've scored, Electronic Arts is tied =11th of 76, with 2 others.
Its three lowest-scoring questions, and what the evidence didn't show.
No quantified nature footprint, TNFD disclosure, deforestation commitment, or SBTN engagement.
No quantified waste data, recycling rates, or circular economy targets disclosed.
No quantified consumption data, reduction targets, or independently verified water stewardship disclosures.
A score changes when the evidence does. We use new published evidence at the next rescore. Evidence that isn't public can count through an evidence review.
Use this score in tenders
Send the link, or the one-page score sheet. It links back to this page and every source. Free.
Open the score sheet →Add your evidence, £99
Scored low because little is published? Send us your evidence. A person reviews it and your score reflects what you really do. Done within 5 working days.
Evidence review →Go tender-ready, £495 a year
A yearly rescore, a check of up to 25 key suppliers and a score badge for your website (coming soon).
Get in touch →Strongest on Energy Source and Controversies & Red Flags (7/10, 7/10). Weakest on Nature & Biodiversity Impact and Resource Use & Waste (4/10, 4/10).
The 3 companies in the sector scoring nearest above Electronic Arts.
Zoom has cut operational emissions 56% year-on-year and secured 94% renewable energy coverage through Equinix partnerships.
See the breakdown →Ubisoft has solid operational carbon reporting and validated near-term SBTi targets, but total emissions are rising due to supply chain and logistics pressures.
See the breakdown →Palantir discloses carbon emissions annually with GHG Protocol methodology but refuses third-party verification, undercutting credibility.
See the breakdown →The formula and all 8 sources.
Same ten questions for every company. No private weighting.
SINK = (0.3 × Base + 0.7 × Performance) × Scale8 sources used in this assessment. All publicly available. Each row shows which of the ten questions it informed.
If you believe a source has been misread or a newer version exists, submit a challenge.
Electronic Arts is a multinational video game and digital entertainment company headquartered in Redwood Shores, California. With ~11,000 employees and $7.4 billion in annual revenue (FY2022), EA develops and publishes games across console, PC, and mobile platforms. As a digital-first business, its operational footprint is relatively light, but supply chain emissions from hardware and services procurement represent significant exposure.
One email, every Sunday. Score changes, new research, the stories behind the numbers. Free.
No spam. Unsubscribe in one click.
Checking a company?
Search free →Asked to prove you're sustainable?
Get your business scored, free →Been scored?
See what's behind your number →Fees pay for the review, never the result.